Sunday 19 February 2012

#165 In the studio: Fur and feathers con't . . .


When I model furry, fuzzy or feather-covered critters, I always look for places to present hard edges or closely modeled detail.  Typically this is in the head area, the nose, the beak, feet or the bony break of the wrist in a bird's wing.

Left: detail - Golden Morning

Right: detail - clay model of pheasant still-life
See Blogs #134, 135, 136: January 2012



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